It would appear that the very first experience with the wilderness is generally a one for
OSRS gold players. Possessing a'secure' death at the hands of runescape players in double the reclaim cost would nevertheless be a negative experience, but it will not set them weeks! I mean it didn't set me back because my crafting levels have been consistently higher but it was bothersome. I don't spend money on combat equipment but construction and farming creatures.
It is foolish to believe that this will increase involvement, Even though this might be better than what we've. It is likely not worth the dev time. It the people chasing Lava Strykewyrm spirits that would benefit the most. If it's safer to kill them then more people will do it, and the cost of the drops will return, so it won't last as a money maker. Whilever PvM is fun and gives a lot of money to everyone, but wilderness PvP is enjoyable, yet costs the cash to take part, PvP won't ever be hot in a game where your aims need money to attain.
I need to disagree in your final conclusion, as PvP in OSRS is still fairly popular money is required by each of their aims as well as in our version of runescape. The main difference between them is that they're pking using a magical shortbow or a gram maul switch, while we're supposed to risk 100's of millions for the same effect.I concur that lava wyrms would eventually become easier. That would probably lead to more individuals aggro baskets are as popular as ever. But pkers should entice. And compared to now, it won't be a pker using 1 thing and armour that is t65 vs a slayer who is risking 100k in wellfare gear, but two decently equiped people, which ought to make for fairer fights.
Read more: https://www.rsgoldfast.com/News/partial-agility-rework-concept-by-lord-ice.html
And it's a decent step to start up the wilderness to new content, although I acknowledge it is not the solution to all wilderness issues. He can make a good point, involvement wouldn't increase. The men and women who don't pvp right now do not wish to. You can pk with danger. It is possible to go into the wilderness in it's present state and efficiently take part. On top of this three/four/five always protected items (supposing prot item and fury sharks), there are many low cost options for those that don't want to bring something like a nox.


The Wall