There's a system for handling goldfarmers or robots, but this is not a static fight, it's like a game of chess. They are absolutely NOT going to go"Oh, I can't do this anymore. I guess I'll just stop trying!" If you stop them. They're just going to come across a way that is new. And every time we don't give up either. It's just harder for us because we have to be certain we don't destroy the experience for players. You will find, but we're human and humans make errors. See response 2.
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I need to disagree in your final conclusion, as PvP in OSRS is still fairly popular money is required by each of their aims as well as in our version of runescape. The main difference between them is that they're pking using a magical shortbow or a gram maul switch, while we're supposed to risk 100's of millions for the same effect.I concur that lava wyrms would eventually become easier. That would probably lead to more individuals aggro baskets are as popular as ever. But pkers should entice. And compared to now, it won't be a pker using 1 thing and armour that is t65 vs a slayer who is risking 100k in wellfare gear, but two decently equiped people, which ought to make for fairer fights.
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That is why people got very defensive when an effortless manner was proposed by some match journalists for Sekiro. Because they believe it would make the runescape game feel special, like it would devalue the adventure of the runescape game.
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